Stuffed Crocodile

Mazes, Martians, Mead

[Labyrinth Lord] Thief Skills for everyone!

A while back I was thinking about thief skills in D&D. According to the rules they are just for the Thief class, but how much sense does that make? Oh well, we are talking D&D, so it doesn’t have to make that much sense, but really, why should a normal hobbit not be able to sneak unheard around the troll lair?

Of course a lot of the basic abilities of the classes in D&D are not so much different from each other. The level 1 Fighter is a bit better in fighting and getting hurt. The Magic-User can do some parlour tricks. And the thief is a bit better than average in doing illicit things. So this one is more like guidelines for the times when the fighter in the group wants to sneak, or the cleric wants to sneak off to his date with the elf.

Thief Skills for everyone
Every character can perform thief skills as a level 0 human. Thieves are just a little bit better at these skills in the beginning, and improve this edge over time.
Pick Locks 10%
Find and Remove Traps 10%
Pick Pockets 10%
Move Silently 15%
Climb Walls 50%
Hide in Shadows 10%
Hear Noise 1 in 6

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