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[Labyrinth Lord] Tripod

Alien tripod illustration by Alvim Corréa, fro...

Ulla Ulla

   Seen nearer, the Thing was incredibly strange, for it was no mere insensate machine driving on its way. Machine it was, with a ringing metallic pace, and long, flexible, glittering tentacles (one of which gripped a young pine-tree) swinging and rattling about its strange body. It picked its road as it went striding along, and the brazen hood that surmounted it moved to and fro with the inevitable suggestion of a head looking about. Behind the main body was a huge mass of white metal like a gigantic fisherman’s basket, and puffs of green smoke squirted out from the joints of the limbs as the monster swept by me. And in an instant it was gone.
    — The War of the Worlds, Book 1, Chapter 10

  Boilers on stilts, I tell you, striding along like men.
    — The War of the Worlds, Book 1, Chapter 14

No. Enc.: 1 (1d6)
Alignment: as Pilot
Movement: 120’ (30’)
Swim: 60’ (20’)
Armor Class: -3
Hit Dice: 15
Attacks: 1 (tentacles, heat ray, black smoke cannon)
Damage: 1d8/1d6x10/see below
Save: F15
Morale: 10
Hoard Class: as Pilot

The Hematophagian Warmachine, or simply: Tripod, is one of the most staggering examples of engineering ever found on any world. They are surrounding the Hematophages and their fragile bodies as they go about into the dangerous world outside of those beacons of civilization that are their cities. With them they are not only the world’s largest intellect, but also on the top of the foodchain, on any planet. They consist of a pilot capsule outfitted with everything even for long-term survival in dangerous areas and enough space for up to 2 passengers. They walk on three powerful, flexible legs which also can be used to attack things if the need arises.
The tripods are armed with a Heat-Ray which is held by one of their tentacles and black smoke, a type of poison gas which is deployed by cylinders. It can also discharge steam that dissipates the Black Smoke. They can use Black Smoke and dissipation agent 5x per day.
Their tentacles, which hang from the main body, are used as probes and to grasp objects. The tripods also sometimes carry a cage or basket which would be used to hold captives so the Martians could drain their blood.

Black Smoke
The black smoke is a devilish gaseous weapon. It is sent to the battlefield in canisters which wherever they land start to discharge a black, ink-like smoke covering an area of x feet circumference. Anyone who gets into contact with it has to save versus poison and take 2d6 damage, or loose 3d8 damage.
All tripods also carry a dissipation agent with them that can be used to clear the area and transform the smoke into harmless black dust.

The Heatray
The most fearful weapon of the tripod: unseen by the human eye (creatures and heroes with night- or darkvision can see it though) this weapon kills nearly instantly (doing 1d6x10 damage) if save against gaze weapons fails. The heatray can turn around in a 240 field of vision and hit everything in line of sight. In many cases whatever gets hit by the ray will just burst into flames.


One response to “[Labyrinth Lord] Tripod

  1. Pingback: Spam, bacon, sausage and spam « Stuffed Crocodile

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