Stuffed Crocodile

Mazes, Martians, Mead

[Labyrinth Lord] Vinir

Great Moon Hoax lithograph of "ruby amphi...

aaaaah! they conspire with the goddamn unicorns!

No. Enc.: 2d4 (1d6x5)
Alignment: Neutral
Movement: 120’ (40’)
Armor Class: 6
Hit Dice: 2
Attacks: 1 (weapon)
Damage: 1d6 or weapon
Save: F2
Morale: 9
Hoard Class: XIX
High in the volcanoes and jungle covered mountain ridges of the south the Vinir live. They are a batwinged people of roughly human stature, but incredibly recluse and at odds with the whole rest of the world. Created in the far distant past by some sorceror whose name was forgotten after some time the trauma of their creation out of different parts their creator had lying around is still haunting them. They see their creator not as a god, as do other people that were created by mages and sorcerors, but as the ultimate evil. Although how this evil is called, and how it shows itself, is different from tribe to tribe. As does, often enough, the appearance of the Vinir themselves, some being far more batlike than others. Over time some of the tribes have developed high culture and became more and more humanlike, while others embraced the feral side in themselves and became a horror of the nightly jungle. Nevertheless all of them share the same mindset: us against a world. This does not mean that all members of this race would be against trade or contact with other people (although some tribes are), they just always know that no matter what they do to win the others friendship, at one point or another the Evil in the world can and will corrupt them and they will have to be vanquished.
They, on the other side, do not make it easy for other people to like them. they see laws and taboos of other people as mere guidelines, and often enough they see nothing wrong in the consumption of slain enemies. After all, meat is meat.
A group of 6 or more Vinir will have one Shaman of at least 3rd level among them who acts as a leader.

The idea for these folks goes way back. I created them for a DSA campaign in then-new alternative campaign setting Myranor. The design of Myranor was that of a high-level fantasy kitchen sink Byzantium (with steampunk submarines and no elves), and I was wondering what else might fit in there. Then I remembered an ancient illustration that I have not been able to track down yet, with batpeople in it. Can anything go wrong with bats? BtW, the DSA stats were for them as a playable race. Myranor let you play pretty much everything you came across.


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