Stuffed Crocodile

Mazes, Martians, Mead

Under the City State (Part I)


Uhm… why do I actually keep on playing other games if I know that I can run D&D without problems in any case? I tried out my homebrew ruleset with my group  and it worked beautifully.

There are some slight roadbumps there (like me having no index in the file), but I gamemastered without any real problems (besides trying to find the amount of starting money in either my own rules or the LL book).

The session itself was… quite awesome.
It was D&D, and all my players had played at least Baldur’s Gate,  so some genre conventions were expected. Like the first adventure being set in a dungeon.

The characters managed to get down to the second dungeon level, and there was exactly one attack dice rolled during the whole evening, and that one was the PC Orc pastry chef tackling the PC thief because he wanted to sneak out the tavern without paying. (and that one attack was a critical…)
“Ok.” says the orc’s player. “I guess my character is actually lawful.”
The rest of the night they intimidated, pulled rank, sneaked and bribed their way through the sewers into the dungeon under the City State.
There is a altar there, somewhere in the dungeon, and legend has it that it can resurrect people just like that, without any cleric praying for it. The questgiver thinks he has found an easy way to make a lot of money: If it really resurrects anyone it will be easy to find people who want or need to resurrect one or two of their loved ones/companions/party members. It will be easy to undercut the local temples with that if you don’t have to do anything else but bring a body there to get it resurrected.
He is technically right too… but… there might be a twist in that resurrection power.
Anyway, the party found itself together quickly: a local goblin cleric with a supremacist attitude, an orcish pastry chef from the clan of the Killer Frogs, and a human thief from somewhere in the west.
They quickly caused some havoc in the starting tavern (trying to sneak out without paying), then tracked down the questgiver, then for a while tried finding out where the hell that dungeon he was talking about was. The orc and goblin decided to get some beer and bribe some sewer dwellers, while the thief thought it was better to use some investigation in the city. In the end both sides ended in the dungeon, on completely opposite sides of the complex.
The two sewerdivers managed to enter the sewers only a few corners from the connection between sewers and dungeon. When they found a ratman bustling about they bribed him with beer and then threatened him with bodily harm when he told them how close they were to the entrance.
Stuff they found in the dungeon:
– the thief contracted cave tarsiers which now follow him everywhere hoping to get food. He didn’t realize yet that they make sneaking pretty much impossible.
– the one time they DID tell some subhumans his position he annoyed those so much that they left him alone and just told him not to follow them
– they found a line of talking stone faces that had decided to form a (bad) barbershop quartet
– a tribe of goblins was living there. The goblin cleric went full good shepherd on them and asked where they had been during their last few masses. It quickly became obvious that one of the reasons thet were living in that place was to get away from the priests.
– there actually WAS an altar on the dungeon level, but the goblins didn’t really know what sort. It turned out to be a temple of Smintheus the Rat Eater. My players of course thought that a god with that aspect was a bit far-fetched… alas


3 responses to “Under the City State (Part I)

  1. Pingback: Assassination of Lord Greenwood | Ancient Scroll

  2. Pingback: Half-assing the dungeon (Under the City State Part II) « Stuffed Crocodile

  3. Pingback: Spam and eggs and rice and spam « Stuffed Crocodile

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