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[Dungeons & Dragons] Discworld Creatures 1: Swamp Dragon

Swamp Dragon
No. Enc.: 1d4 (2d4)
Alignment: Neutral
Movement: 90’ (30’)
Armor Class: 5
Hit Dice: 2 to 4
Attacks: 1 (bite or breath)
Damage: 1d6 or see below
Save: F2 to F4
Morale: 10
Hoard Class: XX

“Draco vulgaris” or “common dragon”, in contrast to “draco nobilis” which has been extinct for a few centuries now. The collective noun for swamp dragons is “a slump” or “an embarrassment”. These dragons are called swamp dragons because they live in swamps, where there is little usable fuel, a problem for dragons that create flames for egg incubation, and for warding off enemies, predators, and other dragons (competitors for food or territory), or sometimes just to dispel boredom. Swamp dragons compensate for this by evolving a huge appetite for anything that can be used for combustion. Swamp dragons can rearrange their “internal plumbing”, guts, stomach, other miscellaneous tubes, to make the best use of what they have eaten, and to create the hottest flame they can. When having indigestion or just when over-excited they tend to explode, which is the most common cause of death for the species. This might be why despite the lack of food they are mostly surviving in those boring swamps. Swamp dragons are almost permanently ill. Their diet and biology is not a healthy one.
Swamp dragons can grow up to about two feet long. All have wings although for some the wings are only ornamental. Swamp dragons can fly, and have to answer to real physics when they do. The generally mate in air as well.
Swamp Dragons will bite 80% of the time for 1d6 hit points damage, or breath fire 20% of the time. The fire breath attack deals 1d6 hit points of damage per hit die the attacking hell hound possesses. A successful saving throw versus breath attack reduces the damage by half. With every use of the breath weapon there is a 5% (1 on d20) chance that the dragon will explode, doing 1d20 damage to all in the vicinity. Swamp Dragons will save as Fighters equal in level to their hit die.

Well, I guess that one was definitely missing. Not that it is much of a challenge. There aren’t that many really unique monsters in Discworld, or rather, there are not that many monsters that are not humanoid at least. One particular missing monster will be the real dragon, which of course does only exist in very particular circumstances. This one here… is a variation of the dragon that can live even in areas without magic background radiation. In other words: it’s a dragon how it needs to be to survive in real life. And even then it tends to explode randomly.

I guess the next monsters will be something along the line of Discworld trolls and gnolls, but I currently am still working on trolls as a character race. The Discworld specifics make the whole thing a bit challenging (variable Intelligence).

[Traveller] Dragonhunters of Trane

Dragon, by Hokusai.

Dragon, by Hokusai

Okay, this is some wild scenario I put together for my last Traveller session. I think it was quite a success, mostly because the players loved the chance to go hunting dragons with a Grav Tank. Also, a few times, when the dragon really came close to ripping of the armor of the tank, one could hear this certain panic out of their voices…

Dragonhunters of Trane

There are dragon in the wilderness of Trane.

The planet mostly lives of fishing and whaling the imported sperm whales. The local wildlife is not necessarily dangerous in most cases, except for one: dragons.

The Trane “dragon” is an amphibious quasi-reptilian predator, looking similar to oh-so-many other “dragons” in charted space. Even before the human settlement came about it nearly grew extinct due to lack of resources, and then was hunted even further down by the early settlers. For some time it seemed like the creature was completely extinct aready.

This changed with the introduction of sperm whales into this environment. With the success of this experiment the sperm whales were left to multipy nearly unchecked, only slightly decimated by the small industrial whaling of the planets inhabitants.

This also proved to be a new resource for the near forgotten predators: Within a short time the dragons multiplied again to unprecedented levels. Even worse: with the new food resource being larger than the previous ones sizes of the predators increased as well over time, with the largest and strongest members of the species favoured over the others. This turns out to be rather to the disadvantage of the dragons themselves. While the smaller and shorter members of the species can fly (or at least glide) in the low gravity of the world, as soon as they reach a certain size they loose this ability due to pesky physics interfering.

The landbound dragons are the prime reason why nearly everybody on this planet, despite it’s otherwise rather peaceful demeanor, is carrying a weapon when travelling farther from the shoreside wilderness. People might not actually lock their doors but they will keep their guns ready to defend themselves against now near-starved dragons. One of the bigger specimens of dragon now obviously has found an alternative foodsource that matches the whales it cannot reach anymore: Something is slowly raiding automated cattle compounds of the Sorenson Agricultural Products company.

As the cattle compounds are lying in a rather calm inland patch, far from the dragons’ coastal habitat, this is rather a surprise. But not a big one. Jorn Sorenson (AA7669), owner of SAP LIC, needs something done about this: his faclities are mostly automated, and even with their normal weapons at hand he and his few assistants might not be able to do anything against a dragon as big as this one.

He needs help.

He needs some dragon hunters.

He is just on the way to ask for offworld assistance when he notices that the travellers, one or two of which should have a background in the military, are currently on the planet. Or maybe he just left a note at the local bulletin board asking for someone to give some asisstance. “Dragonhunters needed. Contact J. Sorenson at Tranhavn Imperial Hotel”

The dragon, it turns out, would be rather big. Bigger than any dragon encountered so far. That’s why they decided to bring in the big guns. Which might be a problem in this case: the local weapon shop (there is exactly one on the planet) does not actually have anything bigger than a rifle. Why would anyone need anything bigger on this world after all? Nothing ever happens here and for any normal dragon a gun is enough.

If the travellers don’t have any big guns on hand there is a way though: old Cranky Holly, an ex-Army collector of tanks, is living somewhere in the North, close to the Arctic circle, playing war against himself. But he might just borrow them one of his tanks if they ask nicely. After all they might use it to hunt the largest dragon ever seen on this world.

If it was really a dragon. It’s not. Instead it is a group of alien (Aslan) pirates (they call themselves privateers) who have decided to use a coastal cave as their base of operations for short raiding trips to the surrounding systems. Mostly to Romar. They are currently in waiting for a specific convoy from the Hierate that should arrive soon. They have it perfectly planned out how to raid that one. And if they do they might get enough dustspice to buy themselves an own planet somewhere. Their reason for the raids on the cattle compounds is rather simple: meat. They like meat. But they have been holed up in this place for a while and really really are craving anything else but fish. They have a small base of operations somewhere on the coast (they ARE pirates after all) and just sneak out to raid cattle from the SAP. They figure that they can blame it on the dragons and even go to lengths of leaving artificial footprints whenever they do that. They figure that until anyone can really bring in big gae hunters from outside they should long be gone. [one clue that it’s not really one of the dragons they completely missed when creating their dragon hoax: according to the footprnts at the raided sites the dragon would have have gotten away from the compound by lifting off, carrying multiple cows somehow; the characters might find that out if they look a bit more closely]

Not that this would be the first thing the characters will notice about the dragons. Because there are some big dragons breeding close to the SAP facilities. But they aren’t as big as the one that is supposed to raid the cattle compounds. Of course they only might find out AFTER they just nearly got killed hunting down the dragon that is there: “Sorry but this dragon could not have done it. It’s feet are about 30% smaller than the ones we found.”

Donald Duck, Berserker

This little bit appeared in Dragon 52 (1982) and presents Donald Duck as how he would look ingame. Well… the notoriously litigious TSR estate decides to present a character from the notoriously litigious Wald Disney company. Daring.

Still, might be interesting as a legendary NPC for the duckfolk.

Presented as a joke character of course, and modelled on the prevalent picture Americans have of the character. Growing up with his comics I see him a bit more heroic and less cartoonish than this. Thanks to the comics Walt Disney publishes in Europe (mostly written by Italians) Donald is seen as more of a sympathetic underdog who always gets the big end of the stick.

Also the idea of a Duck as a character in a fantasy game might be a bit more acceptable here. Every once in a while there are outright fantasy stories involving the Ducks in the comics. Or science fiction stories. Or in at least one case even one in which the Walt Disney characters play a roleplaying game.