Stuffed Crocodile

Mazes, Martians, Mead

Tag Archives: Uruk-Hai

Spam, Spam, Bacon, and Spam

With an expanded sense of the natural one that is “partially reenchanted” experience can seem to be, perceptually, a reason and not just causes.
-Mobile Bank Updates on Wilderlands of Science Fiction?

English: Korean spam-like canned ham.Indeed my good man! You took the words right from the tips of my fingers and made them into sheer poetry. May I thank you for these word of wisdom? May I celebrate you for these keen insights into this campaign setting and the unique point of view you are taking on the XP system in general?

You, my dear sir, are a true giant in the world of roleplaying. The perfect combination of rules lawyer and roleplayer. A true Gygax, nay, a Bledslaw reborn!

I must express appreciation to the writer for bailing me out of this challenge. After browsing through the the net and getting strategies which are not powerful, I figured my life was over. Living devoid of the answers to the problems you’ve solved by way of this posting is a critical case, and ones which might have negatively damaged my career if I

hadn’t encountered your web site. Your good skills and kindness in handling all areas was important. I am not sure what I would have done if I hadn’t come upon such a step like this. I can now relish my future. Thanks a lot very much for your reliable and effective guide. I won’t be reluctant to recommend your web blog to any individual who should get guidance on this subject.
-Miesha Rutherford on Rescued from the Scrappy Heap

Dear Miesha, that is so nice of you. I knew that the fact that Hobgoblins in Dungeons and Dragons are meant to be Tolkien’s Uruk Hai is a piece of knowledge that should be more widespread. I did not realize that your life depended on this, but I am glad, albeit unsurprised, that I was able to help you with this. I, too relish my future, now firm in my knowledge that I am a guru of Dungeons and Dragons, even able to help gamers like you in their spots of need.

[Labyrinth Lord] Uruk Hai

Español: Un Uruk-hai a tamaño real (yo le lleg...

Uruk Hai

Requirements:      CON 13, DEX 10
Prime Requisite:    DEX
Hit Dice:              1d8
Maximum Level:    12

Uruk Hai resemble large, muscled humans, their bodies covered in coarse fur with red-brown or gray skin. Large males have tusks, and may have beards and male-pattern baldness. Uruk Hai eyes are dark brown or yellowish, and their teeth tend to be yellow. They are lean and tall, averaging six and a half feet in height and weighing around 200 pounds. Their muscles are designed more for agility than brute strength, and they have been described as having almost feline dexterity.

Move Silently: an Uruk Hai can Move Silently like a Thief of the same level

Darkvision: Uruk Hai can see in the dark up to 60 feet (18m).

Uruk Hai prefer blood-red garments with black-tinted leather. Their weapons are kept highly polished and in good repair. Many Uruk Hai sport tattoos, deep scars gouged and burnt into their flesh meant to display their tolerance for pain rather than for art’s sake. Some sport piercings for the same reason, often in places that hurt even to look at. Their hair is often braided with jewelry carved from the bones of slain enemies. Any other adornments worn are also meant to call attention to their endurance or battle prowess.

Reaching 9th Level:  Uruk Hai reachin level 9 have the option of setting up a fortress . An Uruk hai lord or Commander is always accompanied by 1d6 loyal bodyguards who will all be 3rd level. All Uruk Hai in the presence of their leader have a morale score of 9.

URUK HAI LEVEL PROGRESSION

Experience

Level

Hit Dice (1d8)

0

1

1

2,035

2

2

4,065

3

3

8,125

4

4

16,251

5

5

32,501

6

6

65,001

7

7

120,001

8

8

240,001

9

9

360,001

10

+2 hp only *

480,001

11

+4 hp only *

600,001

12

+6 hp only *

Rescued from the Scrappy Heap

Uruk-Hai

Uruk-Hai (Photo credit: Dunechaser)

I did not realize until I read Zak’s post pointing it out: Hobgoblins are Uruk-Hai.

This changes everything!

Well, not everything, but certainly my stance towards the monster. Previously I  was thinking that the name was derived from Tolkien (which it was), but that the creature itself never actually appeared in Tolkien’s writing. As far as I remember the only mention was a brief half-sentence in the Hobbit. But no… obviously the professor changed the name of the race after he realized that traditionally hobgoblins were a benevolent, smallish variation of goblins. Which D&D hobgoblins are not. So, in The Lord of the Rings they start to appear as Uruk-Hai.

I can live with that.

So, my campaigns from now on will refer to hobgoblins as Uruk-Hai. Just as halflings should be hobbits (or maybe kenders if everything goes sour), treants are just an evil variant of ents, spectres are Nazgul… did I forget something?